Cover Art

Outpost 42: Grid Stabilization

Tagline:
A reverse System-Apocalypse strategy game. Play as an isolated Dungeon Core, build your mechanical swarm, and fight back an ever-expanding ocean of mutant biomass on a tactical hex grid.

📖 The Lore

You are the Mayor_AI, an isolated Dungeon Core awakening in a corrupted sector. The world outside has been consumed by mutating biomass driven by unstable, corrupted mana. You are the last bastion. Your objective: Deploy specialized drone squads to cleanse the grid, harvest scrap, and prevent the biological pressure from breaching your core shields.

⚙️ Gameplay & Features

  • Fluid Threat Dynamics: Biomass spawns at the edges of the hex-grid and naturally flows inward. If the inner ring overflows, your base takes damage.
  • Combined Arms Tactics: Dispatch Salvagers to harvest resources and Skirmishers to purge pressure and destroy dangerous mutant hives.
  • Risk vs. Reward: Outer rings and mutant hives offer massive loot multipliers, but carry a high risk of drone casualties. Do you play it safe, or risk your fleet for vital upgrades?
  • R&D Tech Tree: Spend extracted Delta Logs to permanently upgrade your drone capabilities.
  • Terminal Aesthetics: A clean, high-contrast, cyber-tactical interface built for fast, strategic decision-making.

🎮 How to Play

  • Left-click a sector on the map to open the overlay and deploy your units (Salvagers and Skirmishers).
  • Click on the center (your hub) to repair your shields, build new drones, and research upgrades.
  • Win Condition: Reduce the pressure of ALL sectors to 25% or lower, and hold the grid stable for 5 consecutive cycles.

Created as an AI-Assisted Indie Game Experiment.

Published 21 days ago
StatusReleased
PlatformsHTML5
Release date 21 days ago
AuthorPixelGaertner
GenreStrategy
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse
LinksTikTok
AI DisclosureAI Assisted, Code, Graphics

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